#pragma once

#include <vector>
#include "MdlFileLoader.h"

struct ObjModelFile
{
	std::vector<unsigned int> vertexIndices, uvIndices, nIndices;
	std::vector<float> vertices;
	std::vector<float> uvs;
	std::vector<float> normals;
};

void ConvertToMdlFile( const ObjModelFile& objFile, MdlFile& mdlFile );
bool LoadObjModelFile( const char* filename, ObjModelFile& model );
